A downloadable tool for Windows

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GridMapper is a fast, no-nonsense grid map editor built for game developers who value speed and simplicity. Developed with C++ and Raylib, it’s designed to help you prototype 2D levels and export them as clean data in seconds.

Whether you are working on a roguelike, a strategy game, or a classic top-down RPG, GridMapper handles the layout so you can focus on the gameplay.

✨ Key Features

  • Multi-Layer Editing: Use up to 10 layers (0-9) to define terrain, collisions, and objects.
  • Adaptive Grid: Create maps from 4x4 up to 64x64 via an intuitive startup GUI.
  • Smooth Navigation: 2D Camera with zoom and a "Turbo" movement mode (Left Shift).
  • Instant Data Export: Save your work to a structured .txt file ready for parsing in any engine.
  • Layer Visualization: Toggle numerical IDs on cells for maximum precision.

⌨️ Quick Controls

  • WASD + Shift: Camera movement.
  • Mouse Wheel: Zoom.
  • Left Click / Space: Paint.
  • Right Click: Erase.
  • 0-9 Keys: Switch layers.
  • Ctrl + S: Quick Save.

🛠 Technical Info & Source Code

The project is fully open-source. You can find the source code, build instructions, and contribute to the development on GitHub.

GitHub Repository:

  • github.com/SatoriSh/GridMapper-Raylib

    Built with Raylib 5.0 and C++17.

  • Published 6 hours ago
    StatusReleased
    CategoryTool
    PlatformsWindows
    AuthorSatoriSh
    Tags2D, Indie, map, No AI, Pixel Art, Top-Down

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    Download NowName your own price

    Click download now to get access to the following files:

    GridMapper.zip 468 kB

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